Regular Fonts is an experimental typographic project started in 2017 at a workshop.
Basic principles consist in framing each letter on a grid and redistributing its's black matter on the outline of each square of it. This redistribution creates a visual effects where the size of the typeface display has a strong influence on our possibility to read the letters. From the abstraction of the large letters to the legibility of the small one. From the abstraction of a single letter to the legibility of a group of some. Despite the difference from those font display's technology, there is some visual connection than can be made between this letters and something called subpixel rendering, hinting or even Font rasterization.
Designed to allow a rendering close to what was imagined by the typographer even with low screen resolutions, these technologies nevertheless deliver an interesting object in their real and not perceived rendering. If the question of perception and reduction is in these cases of a technical nature, it is also found at the core of certain projects or approaches to type design for different reasons, as is the case, without wanting to be too exhaustive, for Muir McNeil's TenPoint or Dwiggins' M-Formula.
These questions could also be approached through the prism of print technologies and the objects they produce, but there is no question here of trying to weave all the links existing between the different projects. But rather to contextualize a bit what pushed me to develop a little more this project which was at the base only a simple experimentation (and still is in a way). There are still many details to be worked out on the different typefaces generated. For these reasons, the project is likely to evolve or change over time, to be enriched or not...
The typefaces used to generate the new ones are: Times, Standard by Bryce Wilner and Durandus digitized by Rafael Ribas Alexis Faudot Jerome Knebusch.